[An...] Posted March 1, 2022 Share Posted March 1, 2022 Hello all I don't know why "Intersection fail"? Please see attached thank youIntersection fail.jpg Link to comment Share on other sites More sharing options...
[Ja...] Posted March 1, 2022 Share Posted March 1, 2022 Use a circle instead of cylinder to get an intersection point. If you want to get intersection line then create two circles instead of cylinder, get two intersection points and create a 3d line using those intersection points. Note: For each intersection feature, you will need to select the correct point between Result1 and Result2 options in the intersection feature window. Link to comment Share on other sites More sharing options...
[SH...] Posted March 2, 2022 Share Posted March 2, 2022 Please sign in to view this quote. I think you have to click the shell button... Link to comment Share on other sites More sharing options...
[SH...] Posted March 2, 2022 Share Posted March 2, 2022 Please sign in to view this quote. Are you an Indian?? Name sounds like Indians.. Link to comment Share on other sites More sharing options...
[An...] Posted March 2, 2022 Author Share Posted March 2, 2022 3-d line is It's floating in the air. Shell function doesn't happen. ** please see attached Is there any more solutionzeiess_0302-3.jpgzeiess_0302-2.jpgzeiess_0302.jpg Link to comment Share on other sites More sharing options...
[To...] Posted March 2, 2022 Share Posted March 2, 2022 Terms are important. Do you want the intersection of the radius and the top plane (picture in original post) or the tangency of the radius to the lower plane (picture in last post) ? The tangency of the circle where you want to measure, as shown in last group of pictures, cannot be measured. However, in your example, the tangency is equal to the center of the circle. So, measure the distance to the circle and you have your answer. If it is the intersection, as shown in first group of pictures, create the circle(s), create intersection of circle and plane. Select Shell on circle and you will have the option to choose which intersection you want (There will be 2 intersections possible.) Link to comment Share on other sites More sharing options...
[Ja...] Posted March 2, 2022 Share Posted March 2, 2022 Please sign in to view this quote. see the NOTE above, you have to select appropriate result in each intersection feature. From your screenshots, it looks like you need to select result2 option in each of your intersection feature. Link to comment Share on other sites More sharing options...
[Ja...] Posted March 2, 2022 Share Posted March 2, 2022 Please sign in to view this quote. Yes I am originally from India. Link to comment Share on other sites More sharing options...
[Ma...] Posted March 2, 2022 Share Posted March 2, 2022 If you would have curve, then you can use kink point Link to comment Share on other sites More sharing options...
[An...] Posted March 2, 2022 Author Share Posted March 2, 2022 Opps my bad!!! This is what i want I want blue line as shown and measure the dimensionziess.JPG Link to comment Share on other sites More sharing options...
[Cl...] Posted March 2, 2022 Share Posted March 2, 2022 Maybe caliper distance Plane - Cylinder (minimum). Link to comment Share on other sites More sharing options...
[An...] Posted March 2, 2022 Author Share Posted March 2, 2022 Maybe caliper distance Plane - Cylinder (minimum). ???????????? where is that function?? I use 2018 Calpyso Link to comment Share on other sites More sharing options...
[La...] Posted March 2, 2022 Share Posted March 2, 2022 .Caliper distance.png Link to comment Share on other sites More sharing options...
[Ja...] Posted March 3, 2022 Share Posted March 3, 2022 I dont think caliper distance will work. He wants the intersection point height and not the tangent height. Caliper distance will provide with the tangent height rather than the intersection point height. Link to comment Share on other sites More sharing options...
[La...] Posted March 3, 2022 Share Posted March 3, 2022 Looking at Andrew's last post on the previous page, without having the solid model to work with, it appears the quadrant of the radius is the intersection point with the top plane, which would allow (minimum) caliper distance of a circle to achieve the same distance as an intersection, without extra steps. Link to comment Share on other sites More sharing options...
[Ja...] Posted March 3, 2022 Share Posted March 3, 2022 Caliper distance only takes into account two features the plane the distance is measured from and the cylinder. It will not account for the plane intersecting the cylinder. Even if the quadrant of radius looks to be same as intersection point, using caliper distance for fast results would be a bad idea because the actual distance can vary depending on the physical value/condition of the intersecting plane. Hence, intersection points should be used which will account for that Link to comment Share on other sites More sharing options...
[An...] Posted March 3, 2022 Author Share Posted March 3, 2022 I just used a point based on drawing and used caliper distance Link to comment Share on other sites More sharing options...
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