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Head is shifted in simulation graphic


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Those offsets are pretty close to the ones I have. The only difference is I had 191.6 for Z. Oddly enough, I had these settings in Calypso 2017 and the graphics look normal, but when I transferred to 2019 with the same settings, that's when the quill and head look detached. I suppose that I could play with the Z value, but I didn't think that it is something that I should mess with.
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