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Cylinder Origin


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Is there a quick way to flip the origin of a Cylinder from top to bottom or vice versa?

I'm having to move the Z and reverse the depth for now....
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I have a 3.8755 long step cylinder. The cylinder I want to flip has it's origin at -3.8755 (a Z space axis) I flipped
it to a Z- space axis and subtracted it's depth (.480) from 3.8755 got 3.3900 and changed the Z value to that.
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Go to features then open your cylinder, open strategy, highlight the circles by left clicking then right click, near the bottom of the new window you will see reverse order, this will have it check the cylinder in the opposite order.
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