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Morphological Filtering


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Yes you are right. It simulates the acting of a mechanical filter. Its often described as a circle of a given diameter that drags on a surfaces. The diameter is big, so it wont catch all the dips. And a value is calculated from en center of the circle. So you are only filtrering out negative peaks. In to the material.
Thanks Joseph. I better understand how it works now. Calypso shuts off the UPR and lambda cutoff because those are basically taken out of the picture because of the mechanical filter effect. The outlier and pre-filters are still active and adjustable. Still not understanding the "Opening" and "Closing" options though.
No, it doesn't matter what kind of feature. When you select Morphological Filtering you are given a choice of Filter Type. The two options you're given are "Opening" and "Closing", and of course the radius size. I'd like to know how the Filter Type affects the filtering.
ahhh no wonder I couldn't find it, I always filter on the feature side not the characteristic side lol...
this option is only available on the characteristic filter section.

i just did a quick F1 on that section. attached is the description i found.

looks like it simulates how your stylus diameter filterers the data at a set radius.
still not much info on what its actually doing but does state "reduces higher-order deviations"

i like how it says "According to ISO" 🤣

morphological filtering.JPG

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Tom is right, this is to be used with optical measurements. Not tactile.

Open is defined by: O(A,B)=D[E(A,B),B]
Closed means: C(A,B)=E[D(A,B),B]
The difference is the sequence order of when dilatation and erosion is applied.

So in a understandable language,

Open applies erosion first, then dilatation, while closed does the opposite. So the difference you'll get between them is. Open will smooth convex corners, while closed will smooth concave corners.

But at nice handmade picture says more than thousand words. 114_d35d94f276511ccfd048ac3b59391485.gif

How ever, intended use is with optical stuff.
That makes a lot more sense now. Thanks Eric. I don't understand the DEABB thing but your illustration makes the erosion/dilation part a lot more understandable. Because I didn't have a clear understanding of what it was and how it worked I haven't used it at all on our current CMMs (tactile). However, I'm thinking within the next year we'll be adding an O-Inspect so I'll have to learn more about it then.
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