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Linear size with GX (GN)


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What is the right solution to handle requirement for global maximum (GX) or minimum (GN) on linear sizes?


Usually we solve this by using caliper function and in there working with maximal from one side and minimum from the other and some guys using two point size with the max point on one side and the min point on the other side, or vice versa, depending on the modifier.

But these methods have a different result and I´m not sure which is correct by the ISO standarts or is there more proper solution?

Working in Calypso 6.8.
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What type of features are you wanting the GX/GN on? Are these Circle/Cylinders, or Plane-to-Plane?
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Plane to plane or line to line
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