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True Position of a Cylinder with Angle Callout


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There are a couple of ways to handle this... My preference is: Select the datums in your True Position characteristic (ABC), then your feature, there is a button called "Special" in the same window. Click that and you'll see location & angular offsets. Then as long as your datums represent the origin that is shown on the print, you offset to the locations shown on the print, in your case it is X & Z. Then do the rotation of your angle, you should see X & Z be ZERO in the original window.
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