Jump to content

Approach vectors


---
 Share

Recommended Posts

I'm trying to understand approach vectors. I've got cylinder 3 on the XY plane at +30 degrees from X axis. The RDS head is at A -30, B -90. It's approaching the cylinder at a weird angle and crashing the chamfer area. I want it to approach directly in line with cylinder axis.

image.thumb.png.5a4023fe88b815a74080e195e23eb18b.pngimage.thumb.png.89274e4ab77fa21f16d9583f3ba363d4.png

Link to comment
Share on other sites

It's approaching from your clearance plane.  You have two solutions that would work for it:

Since it is an angled hole you can use clearance distance.  You probably want to turn on the graphics to see what it will do here:

image.png.667c8f94f927bc26de68a7e9667b44e2.png

 

Then you can set a clearance distance that it will go to before entering the feature:

image.png.d98d5782e6efe8c03efb8992a22fd9be.png

 

Your other alternative would be position points:

image.thumb.png.aa25ad7cab06469296f50e7c2929fc4d.png

Just make sure you have one before and after your circle paths.

Link to comment
Share on other sites

If you create an alignment to the feature at entry, you won't need position points.

All you have to do is increase the Clearance Distance.

If I wanted to approach the hole location you have, my alignment would be at the intersection of the center of the hole and the OD body.

For an example, in the attached image, see Alignment Ref #2.

Then I set the Clearance distance proportional to the Clearance Cube from Clearance Plane settings.

Now you can navigate without collisions or CMM Position Points.

With a proper alignment all of your vectors will be correct.

Screenshot 2026-10-16 064534.jpg

Edited
Link to comment
Share on other sites

 Share

×
×
  • Create New...