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Applying offset on STL


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Then i would select area on mesh and press CTRL+DELETE to remove selected area - make a copy to clipboard and you can offset only one of meshes - then combine them.

I am not certain if you can select area on both meshes, but remove one selection on 1st and inverted selection on 2nd mesh

It would help a bit if we knew what the mesh looks like and what area shall be offset and which one not. Cutting and recombining seems like a possible solution, but I wonder what will happen along the parting line. -0.065 is not a big offset, but despite that the meshes will not fit together properly at the parting line. Will that be a problem?

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