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Base Alignment Trouble


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I would use the ID as your spatial alignment and x and y origin if you are orienting the part vertically and use the face of the part as your Z origin, You could use one of those holes as your planar rotation. I would think you should be able to use angle between features to get a result for that 97° angle.
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according to the above I would not use Cylinder 1 (or any cylinder for that matter) for planar rotation as that may be causing a rotation error.

Instead I would use circle 1 (or the one in +Y and choose +Y in Calypso Base Alignment as well) as refereneced above for planar 'clocking' alignment.

good luck.
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